Together with the strengthening of independent graphic journalism publishing, in Italy "no fiction" comics are spreading also in mainstream publishing. On one hand, we find what we call "mutant" comics, which are progressively exploiting communication opportunities given by the web, becoming available as e-books while preserving their paper format. On the other hand, throughout the web are spreading experimental experiences like the one implemented by Graphic News, the first made in Italy open access portal. By adopting the approach of popular geopolitics, this research analyses the structure and the contents of the portal, focusing on reportages which are the result of comic authors' direct observation, as well as on their ability to help ...
Comics can appear in print and digital formats as newspaper cartoon, comic strip, a story of one or ...
In questo lavoro di ricerca si analizzano quattro graphic novel dedicati ad alcune problematiche amb...
This project will focus on how the new media can influence Comics and its language. Thus, presenting...
Since its appearance, in US newspapers to today, comics have travelled through eras, societies and f...
Today's use of comics as a new language in journalism was preceded by some "notable failures" of mag...
This article aims to investigate how advertising in Italy and in children's comics has evolved. In p...
On the basis of Bolter and Grusin's definition of 'remediation' as 'the representation of one medium...
SESSION: Precarity at large: cultures of resistance in contemporary Italy Comics as culture of...
none2The aim of this article is to provide an overview of the emergent Italian Web TV ecosystem. We ...
This master's dissertation has the evolution of Comics as the main focus. It explores not only its h...
The use of digital media has expanded the opportunities for citizens to participate in the productio...
During the XX, literary magazines were the elected places for experimenting in literature and for sp...
This study seeks to unravel the intricate connection between a selection of graphic novels, the mome...
In this paper, we report on an exploratory case study investigation of a digital storytelling interv...
Digital comics that try to maximize the affordances of their medium seem to be condemned to in-betwe...
Comics can appear in print and digital formats as newspaper cartoon, comic strip, a story of one or ...
In questo lavoro di ricerca si analizzano quattro graphic novel dedicati ad alcune problematiche amb...
This project will focus on how the new media can influence Comics and its language. Thus, presenting...
Since its appearance, in US newspapers to today, comics have travelled through eras, societies and f...
Today's use of comics as a new language in journalism was preceded by some "notable failures" of mag...
This article aims to investigate how advertising in Italy and in children's comics has evolved. In p...
On the basis of Bolter and Grusin's definition of 'remediation' as 'the representation of one medium...
SESSION: Precarity at large: cultures of resistance in contemporary Italy Comics as culture of...
none2The aim of this article is to provide an overview of the emergent Italian Web TV ecosystem. We ...
This master's dissertation has the evolution of Comics as the main focus. It explores not only its h...
The use of digital media has expanded the opportunities for citizens to participate in the productio...
During the XX, literary magazines were the elected places for experimenting in literature and for sp...
This study seeks to unravel the intricate connection between a selection of graphic novels, the mome...
In this paper, we report on an exploratory case study investigation of a digital storytelling interv...
Digital comics that try to maximize the affordances of their medium seem to be condemned to in-betwe...
Comics can appear in print and digital formats as newspaper cartoon, comic strip, a story of one or ...
In questo lavoro di ricerca si analizzano quattro graphic novel dedicati ad alcune problematiche amb...
This project will focus on how the new media can influence Comics and its language. Thus, presenting...